GOTSEC model: Difference between revisions
From IDSwiki
				
				
				Jump to navigationJump to search
				
				| No edit summary | |||
| (One intermediate revision by the same user not shown) | |||
| Line 2: | Line 2: | ||
| In Construction. | In Construction. | ||
| Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character). | Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families or sets. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character). | ||
| The following tables specifies the nodes and relations in the model. | The following tables specifies the nodes and relations in the model. | ||
| Line 35: | Line 35: | ||
| |   | |   | ||
| |- | |- | ||
| |  | | set (S) | ||
| | [[Image:Fa.gif]] | | [[Image:Fa.gif]] | ||
| |   | |   | ||
Latest revision as of 15:38, 29 June 2018
Part of the Aesop's Fables project. In Construction.
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families or sets. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character).
The following tables specifies the nodes and relations in the model.
Nodes
| Node (short name) | Visualisation | Comments | 
| goal (G) |   | |
| task (T) |   | |
| obstacle (O) |   | |
| side-effect (E) |   | |
| character (C) |   | |
| set (S) |   | 














