GOTSEC model: Difference between revisions
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In Construction. | In Construction. | ||
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character). | Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families or sets. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character). | ||
The following tables specifies the nodes and relations in the model. | The following tables specifies the nodes and relations in the model. | ||
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|- | |- | ||
| character (C) | | character (C) | ||
| [[Image: | | [[Image:Ch.gif]] | ||
| | | | ||
|- | |- | ||
| | | set (S) | ||
| [[Image: | | [[Image:Fa.gif]] | ||
| | | | ||
|} | |} | ||
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| obstacle (O) | | obstacle (O) | ||
| task (T) | | task (T) | ||
| | | -1 | ||
| [[Image:H.gif]] | | [[Image:H.gif]] | ||
or | or | ||
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| goal (G) | | goal (G) | ||
| -1 | | -1 | ||
| | | [[Image:n.gif]] | ||
| | | | ||
|- | |- | ||
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| obstacle (O) | | obstacle (O) | ||
| -1 | | -1 | ||
| | | [[Image:i.gif]] | ||
| | | | ||
|- | |- | ||
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| obstacle (O) | | obstacle (O) | ||
| +1 | | +1 | ||
| | | [[Image:x.gif]] | ||
| | | | ||
|- | |- | ||
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| character (C) | | character (C) | ||
| +1 | | +1 | ||
| | | [[Image:s.gif]] | ||
| | | | ||
|- | |- | ||
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| character (C) | | character (C) | ||
| +1 | | +1 | ||
| | | [[Image:u.gif]] | ||
| | | | ||
|- | |- | ||
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| family (F) | | family (F) | ||
| +1 | | +1 | ||
| | | [[Image:b.gif]] | ||
| | | | ||
|- | |- | ||
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| goal (G) | | goal (G) | ||
| -1 | | -1 | ||
| | | [[Image:f.gif]] | ||
| | | | ||
|- | |- | ||
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| obstacle (O) | | obstacle (O) | ||
| +1 | | +1 | ||
| | | [[Image:w.gif]] | ||
| | | | ||
|- | |- | ||
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| character (C) | | character (C) | ||
| +1 | | +1 | ||
| | | [[Image:d.gif]] | ||
| | | | ||
|} | |} | ||
Latest revision as of 15:38, 29 June 2018
Part of the Aesop's Fables project. In Construction.
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families or sets. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character).
The following tables specifies the nodes and relations in the model.
Nodes
| Node (short name) | Visualisation | Comments |
| goal (G) | ||
| task (T) | ||
| obstacle (O) | ||
| side-effect (E) | ||
| character (C) |
|
|
| set (S) |
|











