GOTSEC model: Difference between revisions
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Revision as of 22:28, 3 October 2015
Part of the Aesop's Fables project. In Construction.
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character).
The following tables specifies the nodes and relations in the model.
Nodes
| Node (short name) | Visualisation | Comments |
| goal (G) | ||
| task (T) | ||
| obstacle (O) | ||
| side-effect (E) | ||
| character (C) |
|
|
| family (F) |
|
Relations
| Relation (short name) | Source node (short name) | Target node (short name) | Weight | Visualisation | Comments |
| reaching (r) | task (T) | goal (G) | +1 | ||
| hindering (h) | obstacle (O) | task (T) | +1 | ||
| colateral (c) | task (T) | side-effect (E) | +1 |
|
|
| needing (n) | side-effect (E) | goal (G) | -1 |
|
|
| inhibiting (i) | goal (G) or side-effect (E) | obstacle (O) | -1 |
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| exciting (x) | goal (G) or side-effect (E) | obstacle (O) | +1 |
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| satisfying (s) | goal (G) | character (C) | +1 |
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| unsatisfying (u) | goal (G) | character (C) | +1 |
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| belonging (b) | character (C) | family (F) | +1 |
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| failing (f) | obstacle (O) | goal (G) | -1 | File:Fff.gif | |
| weak success (w) | task (T) | obstacle (O) | +1 |
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| degradation (d) | task (T) or side-effect (E) | character (C) | +1 |
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