GOTSEC model: Difference between revisions
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| task (T) | | task (T) | ||
| | | [[Image:T.gif]] | ||
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|- | |- | ||
| obstacle (O) | | obstacle (O) | ||
| | | [[Image:O.gif]] | ||
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|- | |- | ||
| side-effect (E) | | side-effect (E) | ||
| | | [[Image:SE.gif]] | ||
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|- | |- | ||
| character (C) | | character (C) | ||
| | | [[Image:C.gif]] | ||
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|- | |- | ||
| family (F) | | family (F) | ||
| | | [[Image:F.gif]] | ||
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|} | |} | ||
Revision as of 21:46, 3 October 2015
Part of the Aesop's Fables project. In Construction.
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character).
The following tables specifies the nodes and relations in the model.
Nodes
| Node (short name) | Visualisation | Comments |
| goal (G) | ||
| task (T) | ||
| obstacle (O) | ||
| side-effect (E) | ||
| character (C) | File:C.gif | |
| family (F) |
|

