MediaWiki API result

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{
    "compare": {
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        "fromtitle": "Main Page",
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        "totitle": "ActAffAct",
        "*": "<tr><td colspan=\"2\" class=\"diff-lineno\" id=\"mw-diff-left-l1\">Line 1:</td>\n<td colspan=\"2\" class=\"diff-lineno\">Line 1:</td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>&#039;&#039;&#039;<del class=\"diffchange diffchange-inline\">MediaWiki has been successfully installed.</del>&#039;&#039;&#039;</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">[[IRIS Wiki]] - [[IS Systems]] - </ins>&#039;&#039;&#039;<ins class=\"diffchange diffchange-inline\">{{PAGENAME}}</ins>&#039;&#039;&#039;</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Availability===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">[http://www.ofai.at/research/agents/projects/actaffact.html Documentation and the Java-based ActAffAct system itself are available online].</ins></div></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br/></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br/></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">Consult the [http://meta.wikimedia.org/wiki/Help:Contents User</del>&#039;s <del class=\"diffchange diffchange-inline\">Guide] for information on using </del>the <del class=\"diffchange diffchange-inline\">wiki software</del>.</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Technical Description===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The project investigates to which extent equipping characters with a simulation of Ortony</ins>&#039;s <ins class=\"diffchange diffchange-inline\">(2003) derivation of control principles from </ins>the <ins class=\"diffchange diffchange-inline\">OCC appraisal theory of emotion (Ortony et al., 1998) is sufficient to achieve dramatic structures while interacting in a conflict prone environment</ins>.</div></td></tr>\n<tr><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-deleted\"><br/></td><td class=\"diff-marker\"></td><td class=\"diff-context diff-side-added\"><br/></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div>== <del class=\"diffchange diffchange-inline\">Getting started </del>==</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">On the one hand, the system provides an empirical demonstration of what courses of action can be engendered by the characters interactions with each other and their world --- in particular, it is also made apparent how certain timings, re-occurring sequences, and other dynamic qualities are implicitly (co-)determined by exogenous factors such as the topology of the scene and the durations of physical acts. Further, domain-independent mechanisms could be abstracted from the specific implementation. Both the mechanisms themselves and the insights gained in the process of their definition, form important knowledge regarding the (im)possibilities and costs of reuse of architectures and architectural components across different scenarios.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* </del>[http://www.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org</del>/<del class=\"diffchange diffchange-inline\">wiki</del>/<del class=\"diffchange diffchange-inline\">Manual</del>:<del class=\"diffchange diffchange-inline\">Configuration_settings Configuration settings list</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* </del>[http://<del class=\"diffchange diffchange-inline\">www</del>.<del class=\"diffchange diffchange-inline\">mediawiki</del>.<del class=\"diffchange diffchange-inline\">org</del>/<del class=\"diffchange diffchange-inline\">wiki</del>/<del class=\"diffchange diffchange-inline\">Manual</del>:<del class=\"diffchange diffchange-inline\">FAQ MediaWiki FAQ</del>]</div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">At the same time, the importance of deliberately omitted constructs that could exert further influences on behaviour is made evident by the observable deficiencies of generated behaviour that can be clearly diagnosed. In this way, the basis for a principled incremental method for the construction of control architectures of virtual characters is provided, where components are included based on demonstrated needs. As such, traditional issues of overdesign can be avoided, such as equipping characters with overly sophisticated cognitive capabilities that do not match their sensori-motor equipment or the actual complexity of the setting or integrating components from different theories with overlapping (redundant or contradictory) functionalities that cause haphazard behaviour. Conversely, the actual impact and relevance of specific cognitive faculties for this specific class of scenarios (i.e., characters&#039; capabilities + environmental properties + the overall aim of staging a dramatic performance) is made clear.</ins></div></td></tr>\n<tr><td class=\"diff-marker\" data-marker=\"\u2212\"></td><td class=\"diff-deletedline diff-side-deleted\"><div><del class=\"diffchange diffchange-inline\">* [https</del>:<del class=\"diffchange diffchange-inline\">//lists</del>.<del class=\"diffchange diffchange-inline\">wikimedia</del>.<del class=\"diffchange diffchange-inline\">org/mailman/listinfo/mediawiki</del>-<del class=\"diffchange diffchange-inline\">announce MediaWiki release mailing list]</del></div></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Result Description (end user perspective)===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The system is not geared towards users as an &#039;&#039;&#039;audience&#039;&#039;&#039;. Rather, the intended target user is the researcher employing the tool to test the results generated with different initial conditions and parameters, as well as inspecting the state of the simulated world at different points in time.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Another potential class of target users could be given with the larger community of non-technical authors of storytelling systems. Interacting and experimenting with this system may prove a useful device to improve their understanding of the capabilities, limitations, and the overall particular &quot;shape&quot; of the properties of generative technology. In particular, it may be used to demonstrate higher-level control in technical interactive systems (i.e., not direct control over each single movement and action, but directing of unfolding of dramatic courses of action via setting of motivations and sensitivities, and definition of physical capabilities that may be exploited for different purposes by the virtual characters, also in an autonomous fashion).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>===<ins class=\"diffchange diffchange-inline\">Strong Points</ins>=<ins class=\"diffchange diffchange-inline\">==</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The main result of the system is the possibility of some level of generativity based solely on the conflicts between the characters in the set-up of a play, the possibilities offered by the physical environment, and the simulated emotions and skills involved in resolving them.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Affective reactions can then be seen as the constituents of a dramatic structure.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">The system offers detailed inspection access to the mechanisms operating &quot;under the hood&quot;, as well as some limited configurability at run-time.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Limitations===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Since the system is intended neither as an authoring tool nor as a presentation system, the options to interact and alter behaviour are limited and quickly require direct modification of the programme base.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Main Publications===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rank S. (2004).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>[http://www.<ins class=\"diffchange diffchange-inline\">ofai</ins>.<ins class=\"diffchange diffchange-inline\">at</ins>/<ins class=\"diffchange diffchange-inline\">~stefan.rank</ins>/<ins class=\"diffchange diffchange-inline\">StefanRank-AAAThesis.pdf Affective Acting</ins>: <ins class=\"diffchange diffchange-inline\">An Appraisal-based Architecture for Agents as Actors</ins>]<ins class=\"diffchange diffchange-inline\">.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Institut f\u00fcr Medizinische Kybernetik und Artificial Intelligence, Universit\u00e4t Wien, Diplomarbeit (M.S.Thesis).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rank S. (2005).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Toward Reusable Roleplayers Using an Appraisal-based Architecture.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">In Payr S. (ed.): Educational Agents and (e-)Learning, Applied Artificial Intelligence 19(3-4):313-340.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rank S., Petta P. (2005).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>[http://<ins class=\"diffchange diffchange-inline\">citeseerx.ist</ins>.<ins class=\"diffchange diffchange-inline\">psu</ins>.<ins class=\"diffchange diffchange-inline\">edu</ins>/<ins class=\"diffchange diffchange-inline\">viewdoc</ins>/<ins class=\"diffchange diffchange-inline\">download?doi=10.1.1.118.6614&amp;rep=rep1&amp;type=pdf Appraisal for a Character-based Story-World].</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">In Panayiotopoulos T. et al. (eds.), Intelligent Virtual Agents, 5th International Working Conference, IVA 2005, Kos, Greece, September 2005, Proceedings, LNAI 3661, Springer Berlin Heidelberg, pp.495-496.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rank S., Petta P. (2005). Motivating Dramatic Interactions, in Agents that Want and Like: Motivational and Emotional Roots of Cognition and Action, AISB, The Society for the Study of Artificial Intelligence and the Simulation of Behaviour, University of Sussex, Falmer, Brighton, UK, EU, pp.102-107.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Rank S., Petta P. (2007). From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World, in Cavazza M. and Donikian S.(eds.), Virtual Storytelling</ins>: <ins class=\"diffchange diffchange-inline\">Fourth International Conference (ICVS 2007), St.Malo, France, EU, December, 2007. Proceedings, LNCS 4871, Springer Berlin Heidelberg, pp.206-209.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Supporting Narrative Theories===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">ActAffAct is based mainly on [[Hero&#039;s journey|Campbell]</ins>]<ins class=\"diffchange diffchange-inline\">1968/Vogler1996 (monomyth) plus Egri, and Forster (motivated causality as essential for plot).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===Computational Model===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">A pragmatic integration of Ortony&#039;s (2003) model derived from the original OCC model into a BDI (belief-desire-intention) type plan-based practical reasoning agent framework, JAM (Huber 1999).</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">===References===</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Huber M.J. (1999) JAM: a BDI-theoretic mobile agent architecture, in Etzioni O., et al.(eds.), Proceedings of the third annual conference on Autonomous Agents (Agents&#039;99), Seattle, WA, USA, May 1-5, ACM Press, New York, NY, USA, pp.236-243. </ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Ortony A., Clore G.L., Collins A.</ins>: <ins class=\"diffchange diffchange-inline\">The Cognitive Structure of Emotions, Cambridge University Press, Cambridge, UK, 1988.</ins></div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div>\u00a0</div></td></tr>\n<tr><td colspan=\"2\" class=\"diff-side-deleted\"></td><td class=\"diff-marker\" data-marker=\"+\"></td><td class=\"diff-addedline diff-side-added\"><div><ins class=\"diffchange diffchange-inline\">Ortony A. (2003) On Making Believable Emotional Agents Believable, in Trappl R., et al.(eds</ins>.<ins class=\"diffchange diffchange-inline\">), Emotions in Humans and Artifacts, MIT Press Cambridge, Massachusetts London, England, pp</ins>.<ins class=\"diffchange diffchange-inline\">189</ins>-<ins class=\"diffchange diffchange-inline\">212.</ins></div></td></tr>\n"
    }
}