Difference between revisions of "The Lion & the Mouse"

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(Dramatic Cycles)
(Dramatic Cycles)
 
Line 11: Line 11:
 
* ((moouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion,animals),(moouseKilled,mouse,animals))
 
* ((moouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion,animals),(moouseKilled,mouse,animals))
 
Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.
 
Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.
* ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/lionFree,lion))
+
* ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/freeLion,lion))
 
If the mouse is killed, it is good for the lion, but it prevents the mouse to repay him later.
 
If the mouse is killed, it is good for the lion, but it prevents the mouse to repay him later.
  
 
===Comments===
 
===Comments===
 
[[Category:Fables]]
 
[[Category:Fables]]

Latest revision as of 15:19, 14 October 2015

Aesop's Fables - 19. The Lion & the Mouse

- The Aesop's fables dramatic structures -

This page is part of a computational narratology project

Text

Text available here

Structure

The Lion & the Mouse

Dramatic Cycles

  • ((runOverFace,unknown,mouse,animals),(runOverFace,wakedUp,asleep,lion,animals)

Running over the lion is good for the mouse but bad or the lion.

  • ((moouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion,animals),(moouseKilled,mouse,animals))

Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.

  • ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/freeLion,lion))

If the mouse is killed, it is good for the lion, but it prevents the mouse to repay him later.

Comments