Difference between revisions of "The Lion & the Mouse"

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(Dramatic Cycles)
(Dramatic Cycles)
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Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.
 
Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.
 
* ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/lionFree,lion))
 
* ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/lionFree,lion))
If the mouse is killed, it is good for the liob, but it prevent the mouse to halp him before.
+
If the mouse is killed, it is good for the lion, but it prevents the mouse to repay him later.
  
 
===Comments===
 
===Comments===
 
[[Category:Fables]]
 
[[Category:Fables]]

Revision as of 22:03, 25 September 2015

Aesop's Fables - 19. The Lion & the Mouse

- The Aesop's fables dramatic structures -

This page is part of a computational narratology project

Text

Text available here

Structure

The Lion & the Mouse

Dramatic Cycles

  • ((runOverFace,unknown,mouse,animals),(runOverFace,wakedUp,asleep,lion,animals)

Running over the lion is good for the mouse but bad or the lion.

  • ((moouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion,animals),(moouseKilled,mouse,animals))

Killing the mouse prevents the later to run over the Lion's face, which is good for him, but this is bad for the mouse.

  • ((mouseKilled,mouseDead,runOverFace,wakedUp,asleep,lion),(mouseKilled,notHelpful,repay/gnow,laterLionProblemSolved/lionFree,lion))

If the mouse is killed, it is good for the lion, but it prevents the mouse to repay him later.

Comments