Difference between revisions of "GOTSEC model"
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| task (T) | | task (T) | ||
− | | | + | | [[Image:T.gif]] |
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| obstacle (O) | | obstacle (O) | ||
− | | | + | | [[Image:O.gif]] |
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| side-effect (E) | | side-effect (E) | ||
− | | | + | | [[Image:SE.gif]] |
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| character (C) | | character (C) | ||
− | | | + | | [[Image:C.gif]] |
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|- | |- | ||
| family (F) | | family (F) | ||
− | | | + | | [[Image:F.gif]] |
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Revision as of 22:46, 3 October 2015
Part of the Aesop's Fables project. In Construction.
Six types of nodes have been identified in the GOTSEC model: goals, obstacles, tasks, side effects, characters and character families. These elements are connected by relations of various types: reaching (from task to goal), hindering (from obstacle to task), collateral (from task to side effect), inhibiting (from goal to obstacle), exciting (idem), needing (from side effect to goal), satisfy-ing/unsatisfying (from goal to character), belonging (from character to character fami-ly), failing (from task to obstacle), weak success (from obstacle to goal), degradation (from task to character).
The following tables specifies the nodes and relations in the model.
Nodes
Node (short name) | Visualisation | Comments |
goal (G) | ||
task (T) | ||
obstacle (O) | ||
side-effect (E) | ||
character (C) | File:C.gif | |
family (F) |